Home Sweet Home

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Home Sweet Home

This is my crime scene with humans trapped inside android shells. For a long time I have been wanting to make a realistic messy apartment with some horror elements. I took inspiration from the games Observer and Detroit: Become Human.

This was a great project for me with a lot of learning experiences. I worked with Marvelous designer for the first time and got the opportunity to photoscan some shoes with help from Rob Runesson and Darko Pracic. Huge thanks to my friends at FutureGames who helped me while doing this scene.

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